The Ars review: Oculus Rift expands PC gaming past the monitor’s edge

It took me a few days with an Oculus Rift before I really felt comfortable swiveling my head around while playing a video game. Sure, I’d gotten somewhat used to the idea in years of trade show VR demos or while playing around with my own Oculus Rift development kits and Samsung’s Oculus-powered Gear VR. But those experiences were fighting with decades of gaming experiences where my head generally stayed glued to one spot, pointed at the center of a TV or monitor, and tilted only occasionally to maybe get a better view of something in the corner.

Tags: 

Read more: The Ars review: Oculus Rift expands PC gaming past the monitor’s edge

Story added 29. March 2016, content source with full text you can find at link above.