Xbox One S: The smaller, handsomer, 4K-ier system we’ve been looking for
What was going on in the Microsoft Devices Group during the Xbox One’s design phase? The 2013 console launched in a hideous state—and I mean that from a purely aesthetic angle. (We could go on about its other launch issues.) The system’s staggering size and VCR-like design left a lot to be desired, and the result was an entertainment-center eyesore that was somehow larger than 2005’s Xbox 360.