Diablo III: Harsh DRM Fails To Prevent Hackers, Cheaters

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Blizzard’s use of “always-on” DRM to prevent cheating and hacking in Diablo 3 has not worked out as planned, with new evidence of an item duplication exploit, thousands of compromised accounts, and tens of thousands of accounts being banned already

Game maker Blizzard’s main justification for using the controversial “always-on” DRM system has been challenged, with news that hackers have found a way to duplicate valuable items in the game, items that can be sold for real money in the game’s yet to be launched “Auction House” feature.

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Story added 13. June 2012, content source with full text you can find at link above.